Patch 1.3.7 : This Package contains only exe to be replaced after v 1.3.2 version installation.
MAIN FEATURES
- InLink allows you to send files to the PS2 when Pukklink v 1.0.0 runs on the PS2 side. (NOTICE : wont work with Pukklink v0.9.4 due to protocol changes).
- Auto Reset feature to reset PS2 before sending a new ELF file when console is already running an ELF
- associate .ELF and .IRX file extensions with InLink, so that when you double click a .ELF / .IRX, it gets automagically sent to the PS2 (after auto-reset when required). This feature is available in Setting within the application : click the "Assign ELF & IRX to In-Link" button.
- Network settings to specify both PS2 & PC IP addresses.
- InLink can be DDE driven by itself, so that only one instance of Inlink runs and handles all user ELF execution requests. This feature allows you to invoke InLink from your makefile or build tool as a post link step, while InLink is already running. The new instance will ask the old one to execute the ELF and will stop.
- Video preview integration with DirectShow thru WDM video source on PC (eg : VIVO-equipped video boards, or PCTV boards)
- Video Snapshot / Capture of the preview to grab nice demo screenshots/videos
- Full video settings controls integrated in the application.
- Full Log Display thru printf/nprintf support from PS2 side.
- Full File IO Support thru standard file routines on "host:". This allows PS2 executables to load IRXes, files etc. in the very same way as napLink.
- Auto bring to front Inlink window when executing elf files
3nJoy !! :)
-======== InPulse Team ========-
Featuring LongChair & sg2
Visit us at http://inpulse.planet-d.net
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